Take Time is a cooperative game where players either win or lose together.
To succeed, you must strategically play 12 cards facedown around a Clock, following specific rules for each Test. You can work together through a series of games to pass all 40 Tests available in the game.
—description from the publisher
This list of push your luck games was published a year ago by The Dice Tower. Games in our library are marked with our logo. We have you pretty well covered.
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Three people provided their list. These are the games that appeared on at least one person’s top 10 list.
In Quacks, which was first released as The Quacks of Quedlinburg, players are charlatans — or quack doctors — each making their own secret brew by adding ingredients one at a time. Take care with what you add, though, for a pinch too much of this or that will spoil the whole mixture!
Each player has their own bag of ingredient chips. During each round, they simultaneously draw chips from their bags and add them to their pots. The higher the face value of the drawn chip, the further it is placed in the pot's swirling pattern, increasing how much the potion will be worth. Push your luck as far as you can, but if you add too many cherry bombs, your pot will explode!
At the end of each round, players gain victory points and coins to spend on new ingredients, depending on how well they managed to fill up their pots. But players whose pots have exploded must choose points or coins — not both! The player with the most victory points at the end of nine rounds wins the game.
Mechanism(s)
This is a great press your luck game. You draw chips out of a bag that are numbered 1 to 3. If the sum of the white chips you have drawn exceeds 7, your potion explodes. Other colored chips have special rules about how they score, what advantage they give, or how far along the potion progress track you move. Even if it explodes, the penalty is not so harsh that you can not overcome it. I have still only played with the first set of ingredients, but always have a fun time playing.
Most games have that moment where you have a total of 5 on your white chips, you have 10 chips in your bag and you know only one of them is a white 3. With those odds, how can you bust? Go ahead and press your luck … you draw a chip … and you get ….. unbelievable.
This is a great press your luck game. You draw chips out of a bag that are numbered 1 to 4. If the sum of the white chips you have drawn exceeds 7, your potion explodes. Other colored chips have special rules about how they score, what advantage they give, or how far along the potion progress track you move. Even if it explodes, the penalty is not so harsh that you can not overcome it. I have still only played with the first set of ingredients, but always have a fun time playing.
Most games have that moment where you have a total of 5 on your white chips, you have 10 chips in your bag and you know only one of them is a white 3. With those odds, how can you bust? Go ahead and press your luck … you draw a chip … and you get ….. unbelievable.