Game Details

Location: Blue Shelf - Front row 1 - A
Name Twilight Struggle (2005)
Complexity 3.5898
BGG Rank 13
Player Count 2 - 2
Mechanism(s) Action/Event, Advantage Token, Area Majority / Influence, Campaign / Battle Card Driven, Dice Rolling, Events, Hand Management, Simulation, Simultaneous Action Selection, Sudden Death Ending, Tug of War

"Now the trumpet summons us again, not as a call to bear arms, though arms we need; not as a call to battle, though embattled we are – but a call to bear the burden of a long twilight struggle..."

– John F. Kennedy

In 1945, unlikely allies toppled Hitler's war machine, while humanity's most devastating weapons forced the Japanese Empire to its knees in a storm of fire. Where once there stood many great powers, there then stood only two. The world had scant months to sigh its collective relief before a new conflict threatened. Unlike the titanic struggles of the preceding decades, this conflict would be waged not primarily by soldiers and tanks, but by spies and politicians, scientists and intellectuals, artists and traitors. Twilight Struggle is a two-player game simulating the forty-five year dance of intrigue, prestige, and occasional flares of warfare between the Soviet Union and the United States. The entire world is the stage on which these two titans fight to make the world safe for their own ideologies and ways of life. The game begins amidst the ruins of Europe as the two new "superpowers" scramble over the wreckage of the Second World War, and ends in 1989, when only the United States remained standing.

Twilight Struggle inherits its fundamental systems from the card-driven classics We the People and Hannibal: Rome vs. Carthage. It is a quick-playing, low-complexity game in that tradition. The game map is a world map of the period, whereon players move units and exert influence in attempts to gain allies and control for their superpower. As with GMT's other card-driven games, decision-making is a challenge; how to best use one's cards and units given consistently limited resources?

Twilight Struggle's Event cards add detail and flavor to the game. They cover a vast array of historical happenings, from the Arab-Israeli conflicts of 1948 and 1967, to Vietnam and the U.S. peace movement, to the Cuban Missile Crisis and other such incidents that brought the world to the brink of nuclear annihilation. Subsystems capture the prestige-laden Space Race as well as nuclear tensions, with the possibility of game-ending nuclear war.

Components (original edition):

228 full colour counters

22"x34" full colour map

103 event cards

2 six-sided dice

1 24-page rulebook

2 full colour player aid cards

Components (2009 Deluxe edition and after)

260 full colour counters

22"x34" mounted map with revised graphics

110 event cards

2 six-sided dice

1 24-page rulebook

2 full colour player aid cards

TIME SCALE: approx. 3-5 years per turn

MAP SCALE: Point-to-point system

UNIT SCALE: Influence markers

NUMBER OF PLAYERS: 2

DESIGNER: Ananda Gupta & Jason Matthews

MAP, CARD, & COUNTER ART: Mark Simonitch

A deluxe edition, published in 2009 includes the following changes from the basic game:

Mounted map with revised graphics

Two double-thick counter sheets with 260 counters

Deck of 110 event cards (increased from 103)

Revised rules and player aid cards

Revised at start setup and text change for card #98 Aldrich Ames

Upgrade kit for the owners of the previous version includes the following:

Mounted Map with revised graphics

New card decks

Updated Rules & Charts

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Lists with this game

Organization Year Ranker Rank List
The Dice Tower 2018 Tom Vassell 29 Top 100 Games All Time (2018)
The Dice Tower 2018 Sam Healey 63 Top 100 Games All Time (2018)
The Dice Tower 2018 People's Choice 64 Top 100 Games All Time (2018)
Heavy Cardboard 2018 Edward 49 Top 50 of all Time of Right Now
Board Game Squad 2019 29 Top 100 Board Games of All Time: Analyzing Your Favorite Reviewers’ Top Games Lists
The Dice Tower 2021 Tom Vassell 92 2021 Top 100
2016 0 26 Board Games You Have To Play Before You Die