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Game Details

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Name Agricola (2007)
Complexity 3.6394
BGG Rank 29
Player Count 1 - 5
Mechanism(s) Advantage Token, Automatic Resource Growth, Card Drafting, Enclosure, Hand Management, Increase Value of Unchosen Resources, Solo / Solitaire Game, Turn Order: Claim Action, Variable Player Powers, Worker Placement

Description from BoardgameNews

In Agricola, you're a farmer in a wooden shack with your spouse and little else. On a turn, you get to take only two actions, one for you and one for the spouse, from all the possibilities you'll find on a farm: collecting clay, wood, or stone; building fences; and so on. You might think about having kids in order to get more work accomplished, but first you need to expand your house. And what are you going to feed all the little rugrats?

The game supports many levels of complexity, mainly through the use (or non-use) of two of its main types of cards, Minor Improvements and Occupations. In the beginner's version (called the Family Variant in the U.S. release), these cards are not used at all. For advanced play, the U.S. release includes three levels of both types of cards; Basic (E-deck), Interactive (I-deck), and Complex (K-deck), and the rulebook encourages players to experiment with the various decks and mixtures thereof. Aftermarket decks such as the Z-Deck and the L-Deck also exist.

Agricola is a turn-based game. There are 14 game rounds occurring in 6 stages, with a Harvest at the end of each stage (after Rounds 4, 7, 9, 11, 13, and 14).

Each player starts with two playing tokens (farmer and spouse) and thus can take two turns, or actions, per round. There are multiple options, and while the game progresses, you'll have more and more: first thing in a round, a new action card is flipped over.

Problem: Each action can be taken by only one player each round, so it's important to do some things with high preference.

Each player also starts with a hand of 7 Occupation cards (of more than 160 total) and 7 Minor Improvement cards (of more than 140 total) that he/she may use during the game if they fit in his/her strategy. Speaking of which, there are countless strategies, some depending on your card hand. Sometimes it's a good choice to stay on course, and sometimes it is better to react to your opponents' actions.

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Rules Notes
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Category
Inventory 2
Copies Available 0
Checkouts 4
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Dev data

ID Name Rank Weight Year API
31260 Agricola 29 3.6394 2007 Source

Lists with this game

Organization Year Ranker Rank List
The Boardgame Mechanics 2019 Joel 35 Top 100 (2018)
Rahdo Runs Through 2019 Rahdo 1 Top 10 Uwe Rosenburg Games
The Dice Tower 2018 People's Choice 49 Top 100 Games All Time (2018)
Heavy Cardboard 2018 Amanda 5 Top 50 of all Time of Right Now
Heavy Cardboard 2018 Edward 5 Top 50 of all Time of Right Now
The Dice Tower 2017 Eric Summerer 10 Best for 3 Player Games
The Dice Tower 2017 People's Choice 8 Best for 3 Player Games
Board Game Anonymous 2019 Chris 23 Top 100 Board Games of All Time – 2018 Edition
Board Game Squad 2019 15 Top 100 Board Games of All Time: Analyzing Your Favorite Reviewers’ Top Games Lists
Rahdo Runs Through 2019 Rahdo 4 Rhado Top 10
The Boardgame Mechanics 2019 Jason 42 2019 Boardgame Mechanics Top 100
Sickledrips 2019 Tom Heath 3 Slickerdrops Top 50
Board Game Anonymous 2019 Chris 67 Top 100 2019